New — Resident Evil 3 Directx 11

The game crashes on launch after forcing DX11. Fix: Delete re3_config.ini and let the game rebuild it. Sometimes old DX12 cache causes conflicts.

Since the DX11 branch is no longer the default "live" version, Steam users must manually switch to it: Right-click in your Steam Library. Select Properties > Betas . In the "Beta Participation" dropdown, select dx11_non-rt .

You should stick with DX12 if:

Here’s a concise review of Resident Evil 3 (2020) focusing on its performance and the “new” remake experience.

Whether you choose the stability of or the enhanced lighting of DirectX 12 , Raccoon City still looks incredible. resident evil 3 directx 11 new

When Resident Evil 3 remake launched in April 2020, it was powered by Capcom’s proprietary , a versatile engine that supported both DirectX 11 and DirectX 12 from day one. However, from the very beginning, the game had a clear favorite: DirectX 11. It was not just an option; for many players, it was the superior choice for raw performance.

For a side-by-side technical breakdown of how these two versions compare in real-world gameplay, you can watch this performance analysis: The game crashes on launch after forcing DX11

If you have uninstalled RE3 because it ran poorly on your system, it is time to reinstall. Apply the "new" DX11 config today. You will finally understand why this game deserved a better reputation than its launch performance allowed.

, was reactivated after community feedback following a 2022 update that forced the game into DirectX 12 (DX12). How to Access the DirectX 11 Version Since the DX11 branch is no longer the

This created a problem: If you had a GTX 1060, GTX 1660, or even an RTX 2060, enabling DX12 meant Ray Tracing was automatically activated (or required complex workarounds to disable). The result was a massive frame rate drop.