A long table groaning with food. Every dish is something you once said you’d “try tomorrow.” Cold dumplings. Unread books turned into soup. The guitar you never learned to play, roasted on a spit.
The mist is the first thing you notice—thick, gray, and smelling of salt and old tears. Your feet sink into ash-colored sand that shifts like whispers. Before you stands a broken signpost, its arms pointing in every direction but none legible. Waves don't crash here; they sigh , pulling back as if even the ocean regrets touching the shore. In the distance, a lighthouse flickers—not with light, but with faces you once knew, their expressions frozen mid-accusation. You realize: You built this island. Every stone is a promise you broke. Every gust of wind, a word you should have said.
: Some scenes, such as those involving animals, are only viewable if specific content tags (like "Bestiality") are toggled on in the settings menu. How to Achieve a "Better" Playthrough regret island all scenes better
Once the sandbox map opens, transition from pure survival to story progression.
by InfiniteLust Studios has taken the adult visual novel (AVN) and horror RPG community by storm due to its tense atmosphere, branching choices, and punishing stat management. Built using the RPG Maker MV engine, the game focuses on a family and their friends shipwrecked on a mysterious island where deep-seated psychological trauma, lust, and insanity clash. A long table groaning with food
: To elevate their specific joint scenes, you must never pick options that pit them against one another.
Over the next few in-game days, you will meet the other main characters. The guitar you never learned to play, roasted on a spit
If you are looking to refine your current playthrough, what are you currently trying to unlock, and what ending alignment (Regime Loyal or Traitor Redemption) are you aiming for? Sharing your current progress can help pinpoint the exact dialogue choices you need. Share public link
Quiet scenes, such as two characters confronting a shared memory in a dimly lit room, feel more intense than typical action scenes [2]. 3. Psychological Depth over Jump Scares