Nioh 2 Complete Edition Update V1 28 00codex Better -

The CODX release stores save files locally (usually in Documents\KoeiTecmo\NIOH2\Savedata ). Always back up this folder before installing new mods or trainers.

Steam automatically updates games, sometimes breaking mods or changing settings you liked. The CODX version stays on v1.28.00 indefinitely unless you manually patch it. This is a huge plus for modders and speedrunners who need a consistent, unchanging build.

For those new to the game, Nioh 2 Complete Edition offers: nioh 2 complete edition update v1 28 00codex better

: 60 FPS or 120 FPS (Match your monitor’s refresh rate)

: Fixed a bug where the "Auto-adjust Camera" behaved incorrectly when the frame rate cap was set to 120 FPS. The CODX release stores save files locally (usually

: Moving an item marked as a "Favorite" from the storehouse straight to your primary item box no longer strips its favorite status. Performance Comparison: v1.24 vs v1.28 Legacy Versions (v1.24 and older) Update v1.28.00 (and newer) Frame Rate Target Unstable at 120 FPS Stable up to 120 FPS with fixed auto-camera tracking Multiplayer Scope Restricted to Steam-only players Cross-play across PC ecosystems Yokai Shift Stability High risk of crashing on KBM setups Fully patched and stable Character Codes Tied exclusively to the local platform Multi-platform code generation supported Overcoming the CODEX Version Bottleneck

: Stabilizes Nvidia DLSS performance, preventing random crashes when transitioning between cutscenes and gameplay. The CODX version stays on v1

Moving an item marked as "Favorite" from the Storehouse to the Item Box stripped its tag.

Set this to "Off" or "Low". Visually, the game loses very little atmosphere, but it can grant a massive performance boost (up to 15–20% FPS improvement in busy combat zones).

| Category | Details | |----------|---------| | | Improved frame pacing during heavy Yokai ability usage and co-op. | | Stability | Fixed rare crashes in The Tengu’s Disciple DLC and during online matchmaking. | | Bug Fixes | Corrected skill descriptions (e.g., Splitstaff and Switchglaive scaling). | | QoL | Adjusted camera behavior near walls/objects; smoother lock-on switching. | | Input | Fixed occasional controller disconnect issues (especially with Xbox/DS4). |