High School Master -v0.361- -ongoing- -

Version 0.361 focuses on refining core loops, adding new events, and balancing progression.

However, keep in mind that the game is . You will encounter placeholder art, cliffhanger endings, and the occasional bug. If you’re the type of player who needs a complete story before investing time, consider waiting for v1.0. But if you enjoy watching a project grow, participating in community feedback, and experiencing regular new content, then dive in now.

In addition, a secret third path involving the school nurse has been teased, though it remains locked until future updates. High School Master -v0.361- -Ongoing-

| Version | Date | Major changes | |---------|------------|----------------| | 0.30 | [date] | First playable prototype, 3 days loop | | 0.35 | [date] | Stats + relationship system added | | | [current] | Events expansion, balancing pass, bug fixes | | 0.37 | (planned) | Class skipping, new minigame |

The most significant overhaul in this patch concerns the faculty interaction matrix. Previously, building loyalty in staff members was a linear grind. In -v0.361- , a new “Suspicion” meter has been decoupled from the standard “Authority” stat. Version 0

The visual novel and simulation genre has seen a massive surge in titles that mix slice-of-life elements with deeper, strategic, and often adult-oriented narrative choices. One title that has consistently garnered attention within this niche for its development pace, narrative depth, and engaging mechanics is .

: The game includes mature themes. Players under 18 should not engage with this title. If you’re the type of player who needs

Makes tracking cafeteria spending, facility maintenance, and textbook allocations much easier. Core Gameplay Loops