Item Ids New Better - Dos2

Spawning quest-critical items (like the Swornbreaker or Anathema ) before their corresponding act or storyline can cause sequence breaks. The game scripts might fail to register that you "found" the item naturally, permanently stalling a character's plotline.

The safest and most community-accepted way to input item codes is through Norbyte's Script Extender.

mod provides an in-game NPC that can generate almost any item without needing manual IDs. Finding More IDs Comprehensive Lists : Users frequently maintain updated Pastebin lists dos2 item ids new

ItemTemplateAddTo("ITEM-ID-GOES-HERE", CharacterGetHostCharacter(), 1, 1) Use code with caution. Essential and New DOS2 Item ID Lists

Quest_FourRelics_Armor_Captain_Coat Vulture’s Finery: Quest_FourRelics_Armor_Vulture_Plumes mod provides an in-game NPC that can generate

This will output a txt block with every item currently registered in your running game file.

DOS2 Item IDs New: Complete Guide to Spawning Items in Divinity Original Sin 2 (2026 Update) DOS2 Item IDs New: Complete Guide to Spawning

Here is a helpful write-up regarding DOS2 Item IDs.

ItemAdd [ItemID] [CharacterName]

ARM_Unique_Vulture_Helmet_73147ef5-2b0e-4bf8-b80c-7b447477b8b4

Copy and paste the specific UUID/Item ID into the designated "Spawn Template" or "Item ID" value field.